Forest of the Blue Skin [Build June] By Zell23

Zell23 Games released a new game called Forest of the Blue Skin and the version is Build June. The game’s story is about Forest of the Blue Skin or FOBS is an action platforming hentai game currently in development by a guy named Zell23 While the story at the center of the village, to capture the monster and bring to the village.” Such as making it to flow.

More info:Monster Girl Information: Anything you might want to know about the monster vixens encountered in the game.

  • All monsters either damage or grapple you when you touch them with very few exceptions. – Some monsters will rush over to rape you when you lie down on the ground, so be sure to get up quickly. – Most monster girls in the game is able to be captured to appear as a friendly npc at your house, the main reason for this is to have sex with them without loosing any health in the process for as many times you like and having some control over how the scene plays out. – When a monster girl is able to be captured they will show a speech bubble containing a “!”, once this happens you only need to go to them and press the down arrow key. If you do this a sound will play out and the monster will disappear indicating a successful capture. -In the list below I have sorted all monsters according to which area they appear in primary but be aware that some appear in multiple areas.
Developer: Zell23
File Size: 297.5 MB
Version: Build June
OS: Windows
Languages: English
game details

Game Version Changelog:


We’ve added a new action called “Guard” that wasn’t available in the previous version. Press the down key to strengthen your guard. Attacks that are too powerful will cause damage to penetrate or send you flying. I think there will be subtle signs of danger for such attacks.

Also, he can’t defend against temptation attacks. The main character looks strong on the offensive side, but he’s still a weakling in that respect. You need to change your strategy depending on the opponent, whether to avoid or defend.

★Menu (under development!)

I’m currently creating the prototype of the menu. It’s still incomplete, just the outline, but I’ll briefly explain each item.

★ Player

You can check weapons, tools, abilities, player status, and more.
In the previous version, it was a combination of “Main Skill” and “Assist Skill”, but from now on it will be “Weapon” + “Skill”.
“Items” are refillable and are used automatically just by possessing them, while “abilities” are passive abilities that are always in effect. I think G and dashes fall into this category.

Developer Notes:

Game Images & Screenshots


Old Builds


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